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Why the video game industry is such a mess

A photo collage of a gamer choosing an emulator from a menu of options of different game controllers.
Illustration: Cath Virginia / The Verge

Today, we’re talking about the state of the video game industry, which is honestly kind of all over the place. We don’t talk a lot about video games here on Decoder, but we should do more of it. Games are an enormous slice of both the tech and media industries. Here in the US, according to the Entertainment Software Association (ESA) — the big industry trade group — more than 212 million people played games last year, and they spent more than $47 billion on the games and the content inside of them.

A lot of those games get announced here in June, which is absolutely hype season for pretty much the entire video game industry. We’re about to hear about a lot of very cool projects. After the next few days, almost every major game maker will…

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